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Carpoon [Early Access]

Twin Stick Tow Truck Harpoon-Recycling Action · By Tom Arnold

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Recent updates

Teaching game mechanics before the game even starts
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I gave my first game design talk ever at Tokyo Indies yesterday, and while I couldn't record it there, I wanted to make it available for anybody to see later wh...
New Carpoon Demo!
Carpoon has evolved a lot since its original demo! Try out the new demo with: Parkin’ Panic graphics refresh & geyser jumps Steam Deck & 1440p support Player...
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Keeping an eye on what’s important to players or "Hats"
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In this post, you can see the shifts in development from what I thought I should be focusing on to making Carpoon better for players. Autoworks Waves I implemen...
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Adding Clear Objectives - Another Milestone Down
I reached the second last milestone for Carpoon to add in objectives, and how it's important not to be giving too many tips during a game demo to make your game...
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Fixing Carpoon's Shaky Camera
I finished another major milestone recently by rebuilding Carpoon’s camera! It was a feature requested by several players to remove some constant shakes it ha...
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The Road to Carpoon's First Tournament Ever
Back around March, I was given a great opportunity to have Carpoon as a mystery game tournament at LTX 2023. However, compared to demoing, the realization set i...
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Autoworks Co-op Progress & Not Making Everything from Scratch - Carpoon Devlog Update
Here's a huge chunk of progress on Carpoon's Autoworks level, and going over the solution to make curved conveyor belts that didn't have to be made from scratch...
Devlog Update: Things I should have avoided + Autoworks!
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Probably adding the hotdog cart to more levels shouldn’t have been at the top of my list of features to add. In this video, I go over some things I should hav...

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