Adding Clear Objectives - Another Milestone Down
I reached the second last milestone for Carpoon to add in objectives, and how it's important not to be giving too many tips during a game demo to make your game better.
There also is a setting to skip the objectives once you are used to them
Other Updates
• Harpoonable start button replaced floating text
• Signs that require holding the harpoon
• Tried analog input to drive slower at times
• Hold brake (L-Trigger) to go in reverse in tight spots
•Key art update
Only 1 more milestone to go to improve some of the risk vs reward game essence in VS mode! I’ve already started by changing the “parking lot” in VS to waves as well to keep a limited number of targets.
Thanks for reading and following along!
-Tom
Files
Get Carpoon [Early Access]
Carpoon [Early Access]
Twin Stick Tow Truck Harpoon-Recycling Action
Status | In development |
Author | Tom Arnold |
Genre | Action |
Tags | 2D, Arcade, carpoon, harpoon, harpooning, tombo, towing, tow-truck, Twin Stick Shooter |
Languages | English |
More posts
- New Carpoon Demo!20 days ago
- Keeping an eye on what’s important to players or "Hats"64 days ago
- Fixing Carpoon's Shaky CameraNov 05, 2023
- The Road to Carpoon's First Tournament EverAug 05, 2023
- Autoworks Co-op Progress & Not Making Everything from Scratch - Carpoon Devlog U...Oct 13, 2022
- Devlog Update: Things I should have avoided + Autoworks!Feb 13, 2022
- The Big Surfing Update!Nov 30, 2021
- July Devlog Update after Steam Next FestJul 23, 2021
- Carpoon Development Update - Laser, New Level Progress, Discord & MoreMay 19, 2021
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